Game Development (Career Interest in Concept Art for Games)

Po-Hung Lin

Student Work

About Me

MFA • Game Development (Career Interest in Concept Art for Games) • School of Game Development
Po-Hung Lin is studying for an MFA degree in Game Development with a career interest in Concept Art for Games. Po-Hung Lin is learning to conceptualize characters and develop the costume, body type and facial features of their characters while collaborating to create all aspects of a game's production.
Maya 3D modeling & animation, Human figure drawing, Figure modeling, 3D character modeling, Texture & lighting, Clothed figure drawing, Dynamic sketching, Digital sculpting
Maya, Ableton Live 10 suite Multitrack Recording Software, Image Line FL Studio 12 Producer Edition, Steinberg Cubase Pro 9 Recording Software, Logic Pro X, Mixcraft 8 Pro Studio, Propellerhead Reason 10 Music Production Software, Avid Pro Tools Software, Acid Pro Version 8, GarageBand for Mac, Cakewalk Sonar Artist, Bitwig Studio 2 Music Production and Performance Software, MAGIX Samplitude Pro X3, MOTU Digital Performer 9 Competitive Upgrade, Presonus Studio One 3 Artist Recording and Production Software, Reaper, LMMS, AmpliTube Custom Shop, Waveform Contemporary Music Production Software, Ardour, MuTools MuLab, Renoise version 3.1, Unity, Unreal Engine, Kentico Cloud, ARKit, ARCore, Vuforia, 3ds Max Design

Contact Us

For more information on these skilled artists and designers, call 415-618-8899, or email us at

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