Negligent Alchemist's Study
BFA • Game Development (Career Interest in 3D Modeling for Games) • School of Game Development
Ryan O'Connor is studying for a degree in Game Development with a career interest in 3D Modeling for Games. Ryan O'Connor is learning to influence the player's game experience through composition, style, lighting, silhouette, prop modeling, prop placement, color, texture, and shader effects.
Game 3D production, Game engines, Scripting, User interface scripting, System design, Mobile games scripting, Prototype, Mobile UI and UX, Visual arts
Wrike, Hansoft, Visual Studio, Google Cloud Platform, Blender, Unity, Unreal Engine, GameMaker: Studio, Assembla, AnswerHub, Helix Core, Amazon Lumberyard, GameSalad, XSplit Broadcaster, Cooladata, Torque 3D, Stencyl, GameSparks, Gamebryo, GDevelop ,SpeedTree for Games, 3D Crafter, Buildbox, Akeytsu, Bforartists